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Uberman's sleep schedule

🔗David Beardsley <db@...>

6/15/2002 5:55:46 AM

http://www.kuro5hin.org/story/2002/4/15/103358/720

Comments?

* David Beardsley
* http://biink.com
* http://mp3.com/davidbeardsley

[Non-text portions of this message have been removed]

🔗X. J. Scott <xjscott@...>

6/15/2002 7:09:30 AM

> http://www.kuro5hin.org/story/2002/4/15/103358/720
>
> Comments?
>
>
> * David Beardsley

I was going to sing the praises of the 28 hr 6 day a week
schedule I thought I'd invented, but I see that someone in the
comments to the above article beat me to it...

Anyway, it's 16 hrs up then 12 hours of sleep everyday. Lots
of fun if you live in the Big City, but makes no sense in the
Big Country.

- J

--
"Hosts learn to recognise people more deeply into ritual
addiction by their characteristic motor impairment symptoms,
in which they see the promise of powerful dopamine rushes
caused by the totally predictable behaviour they will be able
to regard. Thus boring people will persistently describe even
more boring people (and situations, such as football matches)
as 'interesting', and less boring people as 'boring'. Natural
immunes do it exactly the other way around, since they are
stimulated by, and do not suffer withdrawal stress from,
novelty. This effect can often be seen in social settings." -
AGC

🔗jpehrson2 <jpehrson@...>

6/16/2002 5:16:14 PM

--- In metatuning@y..., David Beardsley <db@b...> wrote:

/metatuning/topicId_2591.html#2591

> http://www.kuro5hin.org/story/2002/4/15/103358/720
>
> Comments?
>
>
> * David Beardsley
> * http://biink.com
> * http://mp3.com/davidbeardsley
>
>
> [Non-text portions of this message have been removed]

***Sounds like fun, doesn't it??

JP