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Re: [tuning] Digest Number 1063

🔗Robert Walker <robert_walker@rcwalker.freeserve.co.uk>

1/22/2001 8:34:48 PM

Hi Jacky,

> This is fantastic! Thanks so much! The quality of the gifs is great.
> You must have saved them at higher than 72ppi.

A bit over 140 ppi. Actually, exported them to a Windows format
metafile, then set its width to 1200 pixels, which works out as
over 140 ppi for A4.

> It's beautiful what you did with it. Seems that you found "the
> pattern" quickly. There's an innate pattern in every scale, that is
> only revealed by playing the scale. You tapped the essense.

Thanks. It wrote itself pretty much...

> I wonder how diffcult it might be to create a MOS animation, which
> would be fed with a data table of hundreds fourth generators ranging
> between 2/5 and 3/7 octave, whilst showing graphically, how as the
> size of the generator grows or shrinks, how this affects the size of
> scale degrees? Perhaps even treating the 2/5 to 3/7 as a 360 degree
> rotation. It would be an interesting visualization, as one could see
> how the roles of the scale degrees changes relative to the generator
> size. I can see this in my mind!

> Erv Wilson says "it passes through the looking glass". So cool!

Yes, a nice idea! It could be done in FTS very easily, by just animating the
New Scale window while sliding from one generator to another.

Or one could make a special new window to show the animation
and could then easily do the 360 degree idea as well, with
each scale corr. to radial line.

Could also do same with two generator trivalent scales - set up
the pairs of generators for each end, and continually change
one into the other - in that case, you have two generators to
change, so you need to change both simultaneously - could
just do linear interpolatation between the two ends, to show
one way of getting from one to the other.

You'd set a max number of notes for the scale, say, 12.
Then when there are no 12 tone scales available, but some
with smaller numbers of notes, the animation would show those
instead.

Also, could do so that you can press, say, 'S' at any point,
to pause the animation and hear the scale played, so you
can hear how it varies during the animation.

Or for the case where you see them all in a single image,
you just click anywhere on the image to hear the corresponding
scale.

I'll add it to my 1.10 "to do" list.

Would be nice to be able to do an animated gif as well.
Have to see how it goes, and how easy it is.

Maybe if FTS makes the bitmaps, there's some program
to automatically combine them all into a single animated
gif.

Great!

Robert