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Re: Hexany in VRML (was [tuning] Digest Number 907)

🔗Robert Walker <robert_walker@rcwalker.freeserve.co.uk>

10/23/2000 4:53:36 AM

Hi Paul,

>The MIDI version doens't have this problem, but it has another problem --
>the intervals and chords are each in 12-tET, and the pitch bends you are
>trying to apply to the individual voices are somehow being averaged or
>something and applied to all the voices . . . so the "3/2" sounds lower when
>played with the "7/4" than when played with the "5/4" . . .

Sorry!

TS bug, problem with play button for arpeggio when played as a chord, which
is what I used to make the clips.

It's pitch bending the channels okay, but then playing all the notes on same
channel. So it's just using the pitch bend for one of the notes for the entire chord!

Reason it's happening is that it works out all the channels and pitch bends first,
pitch bends the channels, then plays all the notes at once right at the end, to make
the start of the chord nice and crisp.

When it works out the channels to use, it's finding suitable ones for the pitch bends
okay, but then when making a record of the numbers for later use, is recording them
as all the same channel. Some kind of lack of communication between various parts
of the program which I haven't completely figured out yet.

I'm just fixing it now - a bit fiddly actually, and I'll do new versions of all the clips.

Same applies to the Wave.

It's really obvious now you mention it, e.g. 5/4 + 7/4 is way out from what it should be
- matter of hearing what you want to hear I think. Applies to both Wav and Midi versions.

I'm not sure about that other .Wav bug, but since I'll be doing all the clips anyway,
it will fix that too.

Robert