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unity/mixing/limitations

🔗sethares@...

5/17/2002 8:06:26 AM

I was writing about Unity Session, and Jacky commented:

>This sounds interesting. How does this one do with mono-legato mode?
>I've been also curious about how the DS-1 has evolved. Know anything
>about it? Or is 'Session' the new DS-1?

"Session" is the new Bitheadz software that incorporates DS-1 (the sampler)
and the AS-1 (a synth). I remember that the old DS-1 had a flaw in that
you couldnt do legato-mode at the same time as microtonal scales
(or you could, but it failed to recognize the subsequent notes at
the correct pitches). I think they fixed this, but Id better check
for sure.

>> The downside is that this seriously stresses a G3/500 mac and
>> only works for a few voices at once. The workaround is to record
>> a few voices, make some new ones, record them, etc...

>Seriously though - this is the way I usually have to work with these
>things, and my CPU is well over twice this. There's just no way (yet)
>to use these softsynths in the manner that one would sequence
>hardware synths to have a whole arrangement going at once.

I sort of agree, but sort of disagree... even using hardware
synths/samplers, I was constantly premixing to disk anyway
- sometimes its the MIDI bandwidth (and/or using pitch bend midi
to get around the 16 channel/note restriction), sometimes
its that the particular synth module doesnt have the polyphony
(i.e., VL70m!) - theres always limitations...

--Bill