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re: Automated Composing

🔗brentishere@...

4/13/2006 9:33:25 AM

Late to the party, as ever I am:

Other cool tools:

Microsoft's own DirectMusic9. Hard as hell to use, and everybody keeps saying "but that's for games", but it has stuff in it that nothing else out there does, especially along the lines of automated variation generation.
Todor Fay was behind that: some of his earlier works included SuperJam, MS Music Producer, and Melody Maestro, which are archived for Windows at www.musicmachines.net.
Even Earlier of his stuff: Bars and Pipes Professional, for the Commodore Amiga - still runnable and usable with the Amiga Emulators, and it still does stuff that modern sequencers can't. This was what got Microsoft to hire him to do Direct Music.
Dr. T's KCS has an Algorthmic Music Generator, and you'll need the Atari ST emulators to get at that.

I ain't go no software, but I've taken stabs at machine-musics:
http://home.comcast.net/~brentishere/
http://www.freewebtown.com/brewt/

-bjc

🔗Gene Ward Smith <genewardsmith@...>

4/13/2006 1:57:03 PM

--- In MakeMicroMusic@yahoogroups.com, brentishere@... wrote:
>
> Late to the party, as ever I am:
>
> Other cool tools:
>
> Microsoft's own DirectMusic9. Hard as hell to use, and everybody
keeps saying "but that's for games", but it has stuff in it that
nothing else out there does, especially along the lines of automated
variation generation.

It seems to me to be impossible to use. You can't make anything much
happen without reading the instructions, and when you do read the
instructions, it seems to be mostly baloney. It will say "do this" and
"do that", but this and that one cannot do.